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VFX Artist - Sanzaru
Meta     Phoenix, AZ 85067
 Posted 6 days    

**Summary:**

Sanzaru Games is seeking an experienced VFX Artist to join our AAA game development team. Create stunning VFX for VR which transport and empower the player, enhance gameplay, and brings life into characters and environments. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor and thinks outside the box, providing unique and rich content for players across our game world. Sanzaru has shipped countless titles on almost every platform within almost every genre, and we’re not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.

**Required Skills:**

VFX Artist - Sanzaru Responsibilities:

1. Create high fidelity, performant VFX assets.

2. Collaborate with Art, Design, and Engineering teams to iterate and polish VFX.

3. Maintain and adhere to a consistent art style provided by the project leads.

4. Optimize VFX based on gameplay and technical constraints.

5. Create and edit materials for shader-based VFX.

6. Implement VFX using Blueprint and Sequencer UE4 tools.

7. Clearly communicate updates and concerns with team members and lead artists.

8. Participate in research and development of latest tools, shaders, technology, and workflows.

9. Contribute to building internal community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring others.

10. Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation.

**Minimum Qualifications:**

Minimum Qualifications:

11. 3+ years industry experience as a VFX artist in games.

12. Experience with composition and framing skills, including sense of scale, timing, form, texture and color.

13. Experience developing and maintaining a style language across multiple VFX.

14. Experience working in module or node-based scripting tools such as Unreal Engine's Cascade, Blueprints, and Material Editor.

15. Experience working with Maya and Photoshop.

16. Experience with current game-art pipelines and methodologies.

17. Experience troubleshooting software issues and learn on the fly.

18. Experience tackling challenges and problem solving with a sense of ownership.

19. Experience adapting and learning different art styles.

**Preferred Qualifications:**

Preferred Qualifications:

20. Experience creating art for VR/AR mediums.

21. Experience with Houdini, Substance Painter, Maya Fluids or similar.

22. Background in animation and/or traditional art.

**Public Compensation:**

$130,000/year to $180,000/year + bonus + equity + benefits

**Industry:** Internet

**Equal Opportunity:**

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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Job Details


Employment Type

Full Time

Number of openings

N/A


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